FM Football Manager Coach Key Attribute Analysis

Coach workload

Higher coach attributes are always better, while lower workload is always better. Less workload means faster attribute improvement for trained players, but the rate of improvement remains unaffected, only the speed is slowed. If a category has one five-star and one one-star coach, the training quality won't be affected by the one-star coach. Therefore, you only need to assign one five-star coach to each category and fill in the gaps with cheaper, mediocre coaches to minimize workload. In the long run, star rating is more important than workload. (The author is somewhat vague here; earlier it said low-attribute coaches wouldn't affect training, but later it said star rating is more important. A low-rated coach should lower the star rating of that category; I'll test that in a few days.)

Coach attributes

Coaches have two background attributes, while training attributes only include personnel management and young players. Their basic functions are the same, but the latter applies to youth training. Therefore, for general coaches, a higher former score is better, while for youth team coaches, the latter is more important. Background mental attributes include adaptability, tactical knowledge, and player ability and potential evaluation, which are more important for assistant coaches. Neither type of background attribute affects the coach's training star rating.

One type of attribute (determination, discipline, and motivation) influences the star rating for all training programs. If all three attributes are high, the coach will be proficient in all programs. This type of attribute accounts for approximately 50% of the star rating.

Each of the two types of attributes influences the star rating of a specific training item. The items they influence and their respective weights within each item are as follows:

Attack: 43% offense, 24% shooting.

Defense: 43% defense.

Fitness: 62% strength training, 62% aerobic training.

Goalkeeper: 43% saves, 43% ball control.

Mental: 24% possession.

Tactics: 43% tactics, 19% defense, 24% offense.

Technique: 43% ball possession, 43% shooting.

In conclusion, background training attributes can improve training results, while background mental attributes can cultivate good assistant coaches. Coaches should have high levels of the first type of attributes, while the second type of attributes only need to be emphasized in some aspects.

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Original author:Jake Tao,source:Analysis of Key Attributes for Coaches in Football Manager

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